FreeHand Concepts: Color, Strokes, and Fills
Tutorials and Articles
Using contour gradients to add depth and complexity to an object
With this tutorial, learn how you can add depth and complexity to vector objects using contour gradient fills in FreeHand 10.
TechNotes
- tn_19049—Working with grouped objects in FreeHand MX
- tn_18941—Adding None to the gradient ramp crashes FreeHand
- tn_16780—Selecting none as the fill or stroke type
- tn_16772—Exporting grayscale BMP's from FreeHand MX to FreeHand 10
- tn_16132—Colors under a Lens fill
- tn_13849—Halftoning techniques in FreeHand
- tn_12901—Tips for using the Lens fill
- tn_3601—Deleting custom arrowheads in FreeHand