Class adobeDPS-SignalBinding
- Author:
- Miller Medeiros
- Platforms:
- iOS, Android, Windows
Constructor
adobeDPS-SignalBinding(signal:adobeDPS-Signal, listener:Function, isOnce:boolean, listenerContext:Object, priority:Number)
[inner]
Object that represents a binding between a Signal and a listener function.
Fields
Field | Defined By | |
---|---|---|
context
: Object|undefined|null
Context on which listener will be executed (object that should represent the
this variable inside listener function).
|
SignalBinding
|
|
active
: Boolean
If binding is active and should be executed.
|
SignalBinding
|
|
params
: Array|null
Default parameters passed to listener during
Signal.dispatch and SignalBinding.execute .
|
SignalBinding
|
Methods
Method | Defined By | |
---|---|---|
execute(paramsArr:Array)
Call listener passing arbitrary parameters.
|
SignalBinding
|
|
detach()
Detach binding from signal.
|
SignalBinding
|
|
isBound()
|
SignalBinding
|
|
|
SignalBinding
|
|
isOnce()
|
SignalBinding
|
|
toString()
|
SignalBinding
|
Class Detail
adobeDPS-SignalBinding(signal:adobeDPS-Signal, listener:Function, isOnce:boolean, listenerContext:Object, priority:Number)
[inner]
Object that represents a binding between a Signal and a listener function.
- This is an internal constructor and shouldn't be called by regular users.
- inspired by Joa Ebert AS3 SignalBinding and Robert Penner's Slot classes.
- This is an internal constructor and shouldn't be called by regular users.
- inspired by Joa Ebert AS3 SignalBinding and Robert Penner's Slot classes.
Parameters | ||
---|---|---|
signal | adobeDPS-Signal | Reference to Signal object that listener is currently bound to. |
listener | Function | Handler function bound to the signal. |
isOnce | boolean | If binding should be executed just once. |
listenerContext | Object |
Context on which listener will be executed (object that should represent the this variable inside listener function).
|
priority | Number | The priority level of the event listener. (default = 0). |
Field Details
context
: Object|undefined|null
Context on which listener will be executed (object that should represent the
this
variable inside listener function).
- Platforms:
- iOS, Android, Windows
active
: Boolean
If binding is active and should be executed.
- Platforms:
- iOS, Android, Windows
params
: Array|null
Default parameters passed to listener during
Signal.dispatch
and SignalBinding.execute
. (curried parameters)
- Platforms:
- iOS, Android, Windows
Method Details
execute(paramsArr:Array)
: *
Call listener passing arbitrary parameters.
If binding was added using Signal.addOnce()
it will be automatically removed from signal dispatch queue, this method is used internally for the signal dispatch.
Parameters | ||
---|---|---|
paramsArr | Array | Array of parameters that should be passed to the listener |
- Returns:
- * Value returned by the listener.
- Platforms:
- iOS, Android, Windows
detach()
: Function|null
Detach binding from signal.
- alias to: mySignal.remove(myBinding.getListener());
- Returns:
- Function|null Handler function bound to the signal or
null
if binding was previously detached. - Platforms:
- iOS, Android, Windows
isBound()
: Boolean
- Returns:
- Boolean
true
if binding is still bound to the signal and have a listener. - Platforms:
- iOS, Android, Windows
getListener()
: Function
- Returns:
- Function Handler function bound to the signal.
- Platforms:
- iOS, Android, Windows
isOnce()
: Boolean
- Returns:
- Boolean If SignalBinding will only be executed once.
- Platforms:
- iOS, Android, Windows
toString()
: String
- Returns:
- String String representation of the object.
- Platforms:
- iOS, Android, Windows
©2012-2013 Adobe Systems, inc
Documentation generated by JsDoc Toolkit 2.4.0 on Mon Aug 31 2015 09:23:27 GMT-0700 (PDT)
Documentation generated by JsDoc Toolkit 2.4.0 on Mon Aug 31 2015 09:23:27 GMT-0700 (PDT)