Build a Better 3D Product Design Pipeline

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Product designers are facing a growing need to develop 3D prototypes to showcase concepts, but it can be difficult to create and scale the creative process with disconnected, highly specialized tools. 

 

Join us live for Build a Better 3D Product Design Pipeline with Adobe Substance. During this event, Adobe 3D artists Michael Tanzillo and Wes McDermott will unpack how the Substance ecosystem of modeling, material creation, texturing, and staging apps can help you simplify and streamline your workflows to get from concept to finished render more efficiently. 

 

You’ll learn how: 

● Intuitive modeling tools can help you create customized product models efficiently and scalably 

● Addressing challenges and friction points in the product design process can boost productivity 

● A connected system of apps helps you iterate on concepts and deliver realistic renders for internal stakeholder approval