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Macromedia FreeHand Support Center - Working with Vectors
Completing a straight line

If you have placed a point to start a straight line, decide what type of point you want to use to end the line. Choose a corner point if you want an angled junction to a new curve, or choose a connector point if you want a smooth junction.

To end with a Do this to start a new curve
Corner point (FreeHand sets the junction angle)

Click to place a corner point.


Corner point with handle (you set the junction angle)

Click to place a corner point. Drag an outgoing handle from the new point in the direction you want the next path segment to begin.


Connector point (the junction is smooth)

Alt-right-drag (Windows) or Control-drag (Macintosh) to place a connector point and extend its handle.


Note: A curve point joins a curve to another curve, not a straight line to a curve. Use a connector point instead.

If you have placed a point to start a straight line, place a corner point to end the straight line you are drawing, which also starts a new straight line.

To end with a Do this to start a new straight line
Corner point (the location of the point
on the canvas sets the junction angle)

Click to place a corner point.


Note: Curve points, connector points, and corner points with handles do not join straight line segments. Use a corner point instead.

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