{{adobe-substance-3d}} for Unreal Engine
The new {{substance}} Plugin for Unreal Engine enables you to load, apply, and tweak {{substance}} parametric materials directly in Unreal Engine. Whether you are working in games, architectural visualization, or virtual reality, {{substance}} materials can help you work faster and be more productive.
We can’t wait to see the immersive experiences you will create using {{adobe-substance-3d}} materials.
Tweak materials
Tweak SBSARs directly in Unreal Engine to quickly achieve a wide variety of looks. {{substance}} parameters allow for real-time texture updates in the editor or at runtime.
Access Substance 3D Assets
Access over 10,000 high-quality tweakable and export-ready 4K materials with presets on the {{substance-3d-assets}} library.
The {{substance-3d-assets}} platform is a vast library containing high-quality PBR-ready {{substance}} materials and is accessible directly in Unreal through the {{substance}} plugin. These customizable {{substance}} files can easily be adapted to a wide range of projects.
You can also update {{substance}} materials at runtime using C# scripts.
Are you a new {{substance}} in Unreal Engine user? Check out this tutorial made by Wes McDermott to learn how to set up and use the plugin. If you have any questions or feedback, please reach out to us on our discord channel, or on Adobe communities forum.