{{adobe-substance-3d}} for Unity
The new, revamped {{substance-3d}} Plugin for Unity enables you to load, apply, and tweak {{substance}} parametric materials directly in Unity.
Whether you are working in games, architectural visualization, or virtual reality, {{substance}} materials help you work faster and be more productive.
We can’t wait to see the immersive experiences you will create using {{adobe-substance-3d}} materials.
Tweak Materials
Tweak SBSARs directly in Unity to quickly achieve a wide variety of looks.
{{substance}} parameters allow for real-time texture updates in the editor or at runtime.
Import and customize physically based {{substance}} 3D materials created in {{substance-3d-designer}} with support for Unity Standard and Standard (specular) shader.
Access {{substance-3d-assets}} Library
Access over 10.000 high-quality tweakable and export-ready 4K materials with presets on the {{substance-3d-assets}} library.
You can explore community-contributed assets in the community assets library.
The {{substance-3d-assets}} platform is a vast library containing high-quality PBR-ready {{substance}} materials and is accessible directly in Unity through the {{substance-3d}} plugin.
These customizable {{substance-3d}} files can easily be adapted to a wide range of projects.
{{substance-3d}} material can represent different resolutions depending on the target, such as desktop or mobile. You can change the resolution of the {{substance}} materials and see them reflected immediately in the scene.
You can also update {{substance-3d}} materials at runtime using C# scripts.