Get Started with {{substance}} 3D in Omniverse
{{adobe-substance-3d}} Painter Connector and SBSAR support is now available with all NVIDIA Omniverse licenses.
NVIDIA Omniverseā¢ is a hub to interconnect your existing 3D tools, replacing linear pipelines with live-sync creation. {{substance}} 3D and Omniverse go hand in hand thanks to native {{substance}} material support and the {{substance}} 3D Painter Connector.
Omniverse now supports SBSAR files natively, allowing you to load, apply, and tweak Substance parametric materials inside of Omniverse Create.
Artists can set up a live link between {{substance-3d-painter}} and Omniverse Create, for texturing actions done in Painter to be directly applied on the Omniverse asset.
Artists can work collaboratively and non-destructively on assets and scenes created using {{substance}} 3D and Omniverse thanks to Universal Scene Description (USD).
{{adobe-substance-3d}} Painter Connector and SBSAR support is now available with all NVIDIA Omniverse licenses.