{{substance}} is natively integrated in CLO 6.0. and above – and in Marvelous Designer!
The {{substance}} integration allows CLO users to easily import {{substance}} materials (SBSAR files) and access {{substance}} powerful capabilities directly in the CLO software, showing textures and materials more realistically than ever before through physical based rendering technology.
These material properties can be customized and edited by the designer to create infinite variations directly in the CLO property editor, taking true-to-life virtual simulation in 3D apparel design to the next level.
Create and Import
Import any {{substance}} 3D material – whether fully parametric or scan-based, created in {{substance-3d-designer}} from scratch, in {{substance-3d-sampler}} from a picture or scans (check-out our tutorials to lean more) or from a simple Illustrator file (discover our SVG import and “Edit in” Photoshop or Illustrator features). Possibilities are endless.
You can also start with {{substance-3d-assets}} library: browse our thousands of high-end, photorealistic Substance 3D materials and download your favorite parametric Fabrics and Artwork Executions filters and effects. Each file contains infinite parameters and pre-saved variations, that can be loaded in CLO. {{adobe-substance-3d}} library can be opened directly from CLO Property Editor in one click! Make sure to check out our Fashion & Apparel high-end collection of materials and decals (knitted, printed or woven fabrics, embroidered materials and lots of effects to detail your garments) and discover our Digital Leather collection, and more!
Edit and Explore
Once the {{substance}} 3D materials are imported in CLO, they will automatically adapt to the Physical Size of the CLO garment, according to the Physical Size value attributed to the {{substance}} 3D material (or automatically measured in {{substance}} 3D Sampler). Designers can continue to explore the endless variations of their {{substance}} 3D materials directly on their CLO garments: play with the presets of your {{substance}} material (pre-saved variations of one material embedded into a single .SBSAR file), select the output resolution (up to 4K), and tweak the {{substance}} 3D materials set of parameters, directly from the CLO Property Editor.
Visualize and Render
The results of these variations are displayed in real-time in the viewport, for an instant and accurate 3D virtual fit representation. Render with V-Ray from CLO or bring your design to {{adobe-substance-3d}} Painter for advanced material creation.
Advanced texturing
Bring your CLO garments to {{adobe-substance-3d}} Painter!
Want to go further and integrate realistic details to your clothes? Easily export your model from CLO to {{substance-3d-painter}} to add painting details, smart masks, smart materials and reproduce specific textile techniques and effects on your final design.
You can render test in {{substance-3d-painter}} integrated pathtracer, or export your model in any other animation or rendering tool of our Ecosystem to create your final scene, including {{substance-3d-stager}} to aggregate more assets and compose your final scene.