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Credit: Jeryce Dianingana . Created with Substance by Adobe and Blender.
The tools in the Adobe 3D & AR ecosystem have everything you need to let your imagination run wild and prepare for the next generation of design.
Since these products offer a 2D canvas to work with, some designers may be more comfortable in this medium. Adobe’s suite of 3D and AR tools like Adobe Dimension, Substance Painter, and Adobe Aero offer UIs familiar to those used to Photoshop and Illustrator.
Dimension makes a great starting point to take your creativity to 3D and offers an intuitive way to work with models. Import a wide array of assets from Adobe Stock that are optimized for Dimension, as well as models from third-party modeling software. Artists have full reign over the steps they take — they can even send their 3D renders back to Photoshop or Adobe Fresco to create a certain stylized look they desire.
Bringing 3D models into Substance allows 3D experienced artists to get rich results by customizing the look of models with different material options. Achieve realistic results that can then be leveraged in Dimension to stage scenes, exploring how designs look in real-world settings.
And Adobe Aero, available for free on iOS, phone, and tablet, can take designs even further, letting artists create engaging augmented reality experiences. Aero opens up a whole new world of opportunities for users — whether you are an expert in AR-created experiences or just dipping your toes into AR creation. See your artwork overlaid in the real world, and create immersive experiences for your audience to explore. You can easily add interactive behaviors to engage your audience, designing the motion of your 3D asset by simply drawing a path on your screen or with your device.
It can also speed up the concept phase of projects. Renowned graphic designer Paula Scher describes the power of 3D technology well:
“Technology is a critical tool in what I do…. This is especially true with 3D work. The technology makes everything so much faster, and it really helps with visualizing things. Rather than having to just imagine stuff, you can use the technology to reimagine it in new ways.”
While working in Substance, 3D artists won’t have to worry about losing any of their work as they iterate. The materials and textures they started with won’t be lost when they make alterations, and they can change any action they’ve made at any point, and every following action will automatically adapt.
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