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On-demand sessions

7 sessions

Color, Materials, and Finish Design with Substance 3D - OS101

Explore the 3D workflows for CMF (Color, Materials, Finish) design in the industrial, automotive, and packaging industries. Join Nick Sharma, senior industrial design evangelist at Adobe, to discover how your CMF designs can be faster, more accurate, and more useful with Substance 3D. Nick will cover the basics of using Substance 3D Sampler, Painter, and Stager; highlight unique challenges and solutions in CMF design; and show how to speed up your design workflows. For this session, some 3D experience is helpful but not required. You’ll learn how to: Scan and capture accurate 3D materials from a supplier book using Sampler Set up colorways and apply photorealistic materials to a product model with Painter Explore multiple colorways and apply unique finishes Export 3D assets and use Stager to create final product renderings

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3D Texturing Made Simple with Substance 3D - OS826

Join Lead Texture Artist Christina Ryan as she dives into a 3D texturing demo showcasing Substance 3D. This presentation is designed to be highly accessible, perfect for those new to 3D and eager to learn. In this session, you’ll learn how to: Incorporate Firefly into your 3D workflow to dream up new and exciting materials Transform simple patterns and designs into beautiful fabrics with Substance 3D Sampler Apply your new materials to a model using Substance 3D Painter Arrange a simple 3D scene in Substance 3D Stager, and render an image for presentation

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Integrate 3D with Photoshop Using the Substance 3D Viewer Beta App - OS100

Jeanette Mathews (Chow)

Discover how the Substance 3D Viewer beta app enables rapid exploration and integration of 3D into everyday design workflows. Join Jeanette Chow, senior product manager at Adobe, to see how the Substance 3D Viewer can unlock 3D creative capabilities in Photoshop to add new perspectives to your designs. You’ll learn how to: Supercharge your designs by incorporating 3D models into your Photoshop compositions Explore the latest generative AI for 3D, powered by Adobe Firefly Share 3D files with colleagues and clients and with consistent visual information

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Master 3D with After Effects and Substance 3D - S6100

Discover how to use the Substance 3D Collection to create physically based materials, work with environment lighting, and uniquely texture models to produce striking 3D visuals in After Effects. Join Adobe experts Wes McDermott and Robert Hranitzky to learn practical and professional 3D techniques for creating photorealistic and stylized 3D for motion design. In this session, you’ll: Learn how to quickly generate parametric materials using Substance 3D Sampler Explore Substance 3D Painter for detailed texturing work and import textured models directly into After Effects composites Dive into native 3D capabilities in After Effects, learning how to work with animated 3D models, custom environment lighting, 3D channels effects, and more Gain an understanding of best practices and tips to maximize the quality of your 3D content in After Effects

Digital Material Capture with Adobe Substance 3D - S6710

Join Chris Hillyer, HP Z Captis product manager, as he hosts a panel with the Adobe Substance 3D team and industry experts to explore how physically based rendering (PBR) capture unlocks creative superpowers by bridging the gap between intention and realization. You’ll see how to effortlessly digitize and integrate materials into 3D workflows for design and collaboration with seamless Adobe Substance 3D Sampler integration.

Expanding Creative Possibilities with Photoshop on Chrome - S6714

A growing generation of creatives with professional potential doesn’t have the tools, access, or platforms to thrive. That’s why Adobe has partnered with Google Chrome, the world’s most accessible browser, to bring professional-grade creative tools to the web and help everyone reach their full creative potential. In this session, join multidisciplinary artist Temi Coker, who launched two special edition products this year and knows a little bit about what it takes to expand what’s creatively possible. He’ll walk you through the top five things he learned in Photoshop on Chrome while taking his iconic 2D designs to the third dimension.

The Art of 3D and Motion Design with Cantina Creative - S6101

Join us for an exciting journey into the heart of cinematic imagination with Cantina Creative, the heroes behind some of today’s most iconic motion design visuals. Co-founder Stephen Lawes and motion design artist Julianne Dome will reveal their secrets to crafting 3D motion design for blockbuster hits like the Marvel franchise and The Hunger Games series. Cantina Creative can show you how to transform any brand assets into detailed 3D works of art. You’ll learn how to: Seamlessly blend artistry and technology to build tactile-looking motion designs using After Effects and Substance 3D Craft every detail of 3D assets to achieve stunning looks — and embrace imperfections — along the way Assemble 3D scenes using techniques based on real-world production that transforms a project from ordinary to extraordinary