Learn from 175+ sessions from MAX 2023.

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Inspiring Insights

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On-demand sessions

17 sessions

Get the Hollywood Look on a Budget Using 3D - VS100

Technical Level: Intermediate Dive deep into the world of 3D and elevate your design skills with renowned filmmaker and motion designer Robert Hranitzky. For those who have begun to work with models, materials, and motion graphics, this informative demonstration shows how Robert incorporates 3D techniques into his creative process using After Effects, Substance 3D Painter, and Cinema 4D. Watch and learn tried-and-true practical tips to achieve big-budget looks, efficiently. You’ll learn how to: Create captivating animation with 3D assets in After Effects Composite elements and add visual effects to create a professional look Go from Illustrator to Cinema 4D to create 3D objects and UV maps Prepare your 3D files for detailing and texturing Get started in Substance 3D Painter to add incredible textures

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First Takes from the Community: What's New in Substance - AL614

Join us LIVE with motion designer Matthias De Cillia to explore the latest in Substance 3D and After Effects. Join the session to explore new 3D workflows, discover updated features in After Effects, meet the community, and ask all of your questions live.

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Meet the Speaker: Wes McDermott on 3D and Substance - AL607

Tune in LIVE with Substance 3D evangelist Wes McDermott as he explores how to integrate Substance Suite into your Creative Cloud workflow. Tune in to get your questions answered and learn how to enhance your workflows with the Substance 3D Collection. Hang out with us live in the Creative Park or tune in virtually to: See how to use Substance 3D Suite with other Creative Cloud Apps Build connections with an inclusive global community Get inspired to take your 3D skills to the next level

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Intro to Substance 3D Stager for Packaging and Branding Design - VS101

Technical Level: Beginner Using 3D tools as part of your ideation and creation process saves time, produces high-quality results, and opens the door to further skill development. Join Adobe 3D technical artist Emily Bisset and discover how to access, apply, and design using realistic lighting, models, and materials to bring your concepts to life in real time. Experience the power of 3D as Emily demonstrates new ways to make your design process more iterative and expressive with Substance 3D Stager. Learn the basics of working in 3D as you create your own branding and packaging designs using Stager. In this session, you’ll learn: How to create a packaging concept in 3D The foundation of working in 3D with materials, lights, and cameras How to render pack shots of your design using virtual photography methods

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Storytelling Through Character Design - VS711

Join Brian Kesinger, lead character designer for Netflix’s upcoming Blue Eye Samurai animated series, as he walks you through his process of character design with a focus on storytelling, emotion, and relatability. Brian will showcase several simple concepts that will level up your character design skills. In this session, you’ll learn: The importance of ideation and working rough How to use proportion to convey emotion How to create a visually dynamic piece through line quality

By clicking add to schedule, I agree the Adobe family of companies may share my information with Dell to contact me about this session. You may view the session without adding to schedule.

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A Different Vision: Where Fantasy and Reality Meet - VS821

This session dives into the visionary realms of 3D motion graphics artist Mikaela Stafford and digital artist Kode Abdo (aka BossLogic), and how they navigate idea space to merge the real and digital worlds. Kode is renowned for creating photo manipulations and artwork inspired by pop culture as well as crafting official promotional artwork for iconic Marvel blockbusters. Hailing from Melbourne, Australia, he transcended humble beginnings to revolutionize digital art, blurring the lines between reality and fantasy with his unique photo-manipulated images. Mikaela embraces complex themes of a hypothetical future, exploring the intricate relationships between humans, technology, and nature through her vibrant, digitally rendered 3D environments. Her work creates captivating bio-digital landscapes where technology and nature harmonize, challenging viewers to envisage a future where digital technologies forge a renewed bond between humanity and the natural world.

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First Takes from the Community: What's New in 3D - AL622

  • Flyn Tracy, Producer, Host of Adobe Live Asia Pacific, Adobe
  • Christina Ryan, Lead Texture Artist, Industrial Light and Magic

Tune in LIVE as lead texture artist Christina Ryan unveils the newest developments in Substance 3D. Attend the session to delve into innovative 3D workflows, uncover the latest enhancements in Stager and Sampler, connect with the community, and pose your questions in real-time.

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How to Have Fun and Keep the Joy of Creating - VS803

This session will explore the balance between skill and play in 3D art. Join 3D artist Vincent Schwenk as he discusses strategies to sustain inspiration, nurture creativity, and rediscover the fun of the artistic process. You’ll learn how to: Discover techniques to seamlessly integrate technical prowess with a sense of play, ensuring your 3D art journey remains both skillful and enjoyable Draw inspiration from everyday life to infuse your creations with a fresh perspective Navigate through challenges and find insights in the process of overcoming obstacles

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Project Scene Change - GS6-4

Composition is an essential part of cinematography; it allows filmmakers and video creators to develop a narrative and is vital to keeping viewers engaged with the story as it plays out onscreen. Project Scene Change makes it easy to composite a subject and a scene from two separate videos — captured with different camera trajectories — into one scene with synchronized camera motion. Artificial intelligence renders a 3D representation of the background scene from a prerecorded image as if it was captured by a free-moving camera, then composites the separately filmed subject, with proper shadows, into a new scene with compatible motion. This removes any limitations due to the camera motion of existing video assets, and allows video editors to place a subject into a new environment with realistic camera motion.

AI in Real-World Production: An Aid to Creators - S6700

John Canning, Steve Taylor, Andrew Cochrane

The explosion of AI applications and emergence of Generative AI brings new opportunity to the creative industry. Join us to explore how creative professionals Andy Cochrane and Steve Taylor create professional-grade content using generative AI. From the talented Japanese artist Miyavi to the world of pickleball with small teams, uncover how AI can help you to create magic optimizing your time and effort. You’ll see how these creators: Use AI to optimise their creative process Add generative AI to the list of AI-assisted Adobe tools to create like they have never done before Take advantage of technology and innovation to maximize their valuable time as creators

By clicking add to schedule, I agree the Adobe family of companies may share my information with AMD to contact me about this session.

What’s New in Photoshop - S6309

Technical Level: General Audience Explore the latest features and updates in the Photoshop ecosystem on both desktop and iPad, and on the web. Discover how the Photoshop team is innovating to help you work smarter and faster. Join Photoshop Senior Product Manager Meredith Payne Stotzner as she takes you through new creative features, workflow improvements, and performance enhancements. Get ready to embark on an inspiring journey into the world of Photoshop, where the sparks of innovation and productivity ignite imagination and creativity. Let’s dive in! As Meredith shares the latest features in Photoshop, you’ll discover: The latest updates to powerful Photoshop features What’s new in Photoshop on desktop, iPad, and on the web Tips and techniques for newcomers, experts, and everyone in between

Celebrating Individuals in a Collaborative Creative Process - S6709

Cross-disciplinary teams are a huge asset to the creative process. But how do you get the best out of each contributor and let them showcase their individual strengths? Finding unique approaches to collaboration can help you achieve that — and deliver results that exceed all expectations. Join Shira Nathan and Sivan Fiterman from the Wix Motion Studio as they share how to: Break down barriers between creative disciplines Diversify the capabilities of each member of the team Harness each contributor’s greatest strengths Reshape traditional approaches to briefs and brands Adopt a methodology that encourages skill sharing and growth

By clicking add to schedule, I agree the Adobe family of companies may share my information with WIX to contact me about this session.

Secrets to Building a Creative Team for the Future - S6710

  • Adam Morgan, Senior Director of Brand & Creative, Splunk; Host of Real Creative Leadership podcast, Stoke, Splunk

Learn the secrets to building a creative team for the future You may wonder if you have it right when organizing your team. The right structure or roles? How do the best companies do it? You’re about to find out. Join global creative leader and host of the Real Creative Leadership podcast Adam Morgan as he walks through proprietary research from The Stoke Group. He’ll share insights and winning operating models from creative leaders at Fortune 500 companies, creative agencies, and global brands. In this session, you’ll learn: How to build a creative team that improves communication, solves organizational problems, boosts creativity, and drives growth How world-class brands organize their team structure Why team structure is key to collaboration, innovation, and productivity What creative teams need to scale and thrive

By clicking add to schedule, I agree the Adobe family of companies may share my information with Stoke to contact me about this session.

Transform Your Career: From 2D to 3D - S6102

Technical Level: Beginner to Intermediate Explore how Sandra Golay and Alexandre Armand, the dynamic duo behind Get It Studio, transformed their careers and creative approach to graphic design by harnessing 3D tools like Cinema 4D and Adobe Substance 3D, enabling them to create photorealistic content previously only possible in a studio setting. Discover how they struck a balance between mastering the learning curve of 3D and unlocking new creative capabilities as they scaled their client work and gained new freedom to choose where and how they work globally. Gain insights into how the design tools you already know and love integrate with state-of-the-art 3D tools that can extend your work and scale your creativity. You’ll find out how they: Transform 2D designs (like vector illustrations from Illustrator) into 3D models Work with lighting effects Apply materials to achieve realism Generate quick variants to meet client demands Increased their overall productivity

From Flat to Fabulous: 3D for the 2D Designer - S6101

Technical Level: Beginner to Intermediate Build your 3D skills with Adobe Illustrator and the Substance 3D Collection and do more in less time. Adobe Evangelists Paul Trani and Wes McDermott will take you through a comprehensive 3D workflow. This session is for designers who want to grow their 3D skills beyond an introductory level by integrating 3D into their design process to bring more control over lighting and shading effects, integrate realistic 3D models, and help showcase designs in photorealistic digital context. Learn how to: Get started with 3D tools in Illustrator Use photorealistic Substance materials and combine 3D renders in Photoshop Paint materials directly onto models with Substance 3D Painter Create a full 3D design in Substance 3D Stager