Learn from 175+ sessions from MAX 2023.

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Inspiring Insights

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On-demand sessions

11 sessions

Get the Hollywood Look on a Budget Using 3D - VS100

Technical Level: Intermediate Dive deep into the world of 3D and elevate your design skills with renowned filmmaker and motion designer Robert Hranitzky. For those who have begun to work with models, materials, and motion graphics, this informative demonstration shows how Robert incorporates 3D techniques into his creative process using After Effects, Substance 3D Painter, and Cinema 4D. Watch and learn tried-and-true practical tips to achieve big-budget looks, efficiently. You’ll learn how to: Create captivating animation with 3D assets in After Effects Composite elements and add visual effects to create a professional look Go from Illustrator to Cinema 4D to create 3D objects and UV maps Prepare your 3D files for detailing and texturing Get started in Substance 3D Painter to add incredible textures

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Meet the Speaker: Wes McDermott on 3D and Substance - AL607

Tune in LIVE with Substance 3D evangelist Wes McDermott as he explores how to integrate Substance Suite into your Creative Cloud workflow. Tune in to get your questions answered and learn how to enhance your workflows with the Substance 3D Collection. Hang out with us live in the Creative Park or tune in virtually to: See how to use Substance 3D Suite with other Creative Cloud Apps Build connections with an inclusive global community Get inspired to take your 3D skills to the next level

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Storytelling Through Character Design - VS711

Join Brian Kesinger, lead character designer for Netflix’s upcoming Blue Eye Samurai animated series, as he walks you through his process of character design with a focus on storytelling, emotion, and relatability. Brian will showcase several simple concepts that will level up your character design skills. In this session, you’ll learn: The importance of ideation and working rough How to use proportion to convey emotion How to create a visually dynamic piece through line quality

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First Takes from the Community: What's New in 3D - AL622

  • Flyn Tracy, Producer, Host of Adobe Live Asia Pacific, Adobe
  • Christina Ryan, Lead Texture Artist, Industrial Light and Magic

Tune in LIVE as lead texture artist Christina Ryan unveils the newest developments in Substance 3D. Attend the session to delve into innovative 3D workflows, uncover the latest enhancements in Stager and Sampler, connect with the community, and pose your questions in real-time.

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How to Have Fun and Keep the Joy of Creating - VS803

This session will explore the balance between skill and play in 3D art. Join 3D artist Vincent Schwenk as he discusses strategies to sustain inspiration, nurture creativity, and rediscover the fun of the artistic process. You’ll learn how to: Discover techniques to seamlessly integrate technical prowess with a sense of play, ensuring your 3D art journey remains both skillful and enjoyable Draw inspiration from everyday life to infuse your creations with a fresh perspective Navigate through challenges and find insights in the process of overcoming obstacles

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Project Scene Change - GS6-4

Composition is an essential part of cinematography; it allows filmmakers and video creators to develop a narrative and is vital to keeping viewers engaged with the story as it plays out onscreen. Project Scene Change makes it easy to composite a subject and a scene from two separate videos — captured with different camera trajectories — into one scene with synchronized camera motion. Artificial intelligence renders a 3D representation of the background scene from a prerecorded image as if it was captured by a free-moving camera, then composites the separately filmed subject, with proper shadows, into a new scene with compatible motion. This removes any limitations due to the camera motion of existing video assets, and allows video editors to place a subject into a new environment with realistic camera motion.

What’s New in Photoshop - S6309

Technical Level: General Audience Explore the latest features and updates in the Photoshop ecosystem on both desktop and iPad, and on the web. Discover how the Photoshop team is innovating to help you work smarter and faster. Join Photoshop Senior Product Manager Meredith Payne Stotzner as she takes you through new creative features, workflow improvements, and performance enhancements. Get ready to embark on an inspiring journey into the world of Photoshop, where the sparks of innovation and productivity ignite imagination and creativity. Let’s dive in! As Meredith shares the latest features in Photoshop, you’ll discover: The latest updates to powerful Photoshop features What’s new in Photoshop on desktop, iPad, and on the web Tips and techniques for newcomers, experts, and everyone in between

Transform Your Career: From 2D to 3D - S6102

Technical Level: Beginner to Intermediate Explore how Sandra Golay and Alexandre Armand, the dynamic duo behind Get It Studio, transformed their careers and creative approach to graphic design by harnessing 3D tools like Cinema 4D and Adobe Substance 3D, enabling them to create photorealistic content previously only possible in a studio setting. Discover how they struck a balance between mastering the learning curve of 3D and unlocking new creative capabilities as they scaled their client work and gained new freedom to choose where and how they work globally. Gain insights into how the design tools you already know and love integrate with state-of-the-art 3D tools that can extend your work and scale your creativity. You’ll find out how they: Transform 2D designs (like vector illustrations from Illustrator) into 3D models Work with lighting effects Apply materials to achieve realism Generate quick variants to meet client demands Increased their overall productivity

From Flat to Fabulous: 3D for the 2D Designer - S6101

Technical Level: Beginner to Intermediate Build your 3D skills with Adobe Illustrator and the Substance 3D Collection and do more in less time. Adobe Evangelists Paul Trani and Wes McDermott will take you through a comprehensive 3D workflow. This session is for designers who want to grow their 3D skills beyond an introductory level by integrating 3D into their design process to bring more control over lighting and shading effects, integrate realistic 3D models, and help showcase designs in photorealistic digital context. Learn how to: Get started with 3D tools in Illustrator Use photorealistic Substance materials and combine 3D renders in Photoshop Paint materials directly onto models with Substance 3D Painter Create a full 3D design in Substance 3D Stager