Free use forever
Creating Visuals for Physical and AR Experiences - S102
Closed captions in English, French, German, and Japanese can be accessed in the video player.
SPEAKERS
-
Artist, Director
Featured Products
Session Resources
No resources available for this session
Session Resources
ABOUT THE SESSION
Join multidisciplinary artist and director Sam Cannon as she shares how she creates striking visuals for digital, stage, and augmented reality (AR). Learn best practices for expanding creative processes across traditional and virtual spaces, and gain insight from Sam’s experience as an independent artist collaborating with iconic brands and celebrated musicians.
In this session, Sam will discuss:
- How to incorporate 3D and AR software into your workflow to help sell your ideas
- Exploring new media in the stories you want to tell
- Tools for translating your ideas into 3D space
- Tips for experience-driven creation and collaboration
Technical Level: Beginner, Intermediate
Type: Session
Category: Inspiration
Track: Drawing, Painting, and Illustration, Graphic Design, 3D and AR
Audience Types: Art/Creative Director, Educator, Government, Graphic Designer, Motion Designer, Web Designer, 3D, Illustrator
This content is copyrighted by Adobe Inc. Any recording and posting of this content is strictly prohibited.
By accessing resources linked on this page ("Session Resources"), you agree that 1. Resources are Sample Files per our Terms of Use and 2. you will use Session Resources solely as directed by the applicable speaker.
Express it.
Quickly and easily make standout social content, logos, flyers and more from thousands of beautiful templates with Adobe Express.
No credit card required