In these set of three introductory videos, you'll learn how to take your first steps with Substance 3D Sampler. You'll be guided through creating a fabric material from a scan or photograph, you'll learn to use a 360 degree Photograph to capture and use lighting shot on location, you'll see how Sampler can take illustrations and turn them into embroidered and woven patches and learn how to create 3D scanned models from photographs. All necessary source files can be downloaded on this page, together with the completed projects.
In this introductory video, you'll learn how to take your first steps with Substance 3D Sampler, creating a full 3D, PBR material from an image.
In this introductory video, you'll learn how to take your first steps with Substance 3D Sampler, creating a 3D Lighting Environment, captured on location with bracketed photos from a 360 camera.
In this introductory video, you'll learn how to take your first steps with Substance 3D Sampler, creating embroidered and woven patches from vector illustrations.
In this introduction to 3D Capture with Substance 3D Sampler, we take a look at the process of capturing an environment asset.