Learn how to use our graphic layers system to apply decals, logos, and patterns to 3D objects in Dimension.
What you learned: Apply a graphic to a model surface
Drag and drop a graphic into the canvas or scene panel, targeting the object you want to apply it to
Use the Select tool to adjust the positioning of the object
Click and drag inside the circle to move the graphic on the surface
Drag on the square handles to scale the graphic
Hold Shift to scale uniformly
Drag on the circle handle to rotate the graphic
Use Fill mode to cover the entire material with the graphic
Use the Repeat mode to control how the graphic is repeated
Use the square handles handles or Repeat property to adjust how many times the pattern repeats
Edit the appearance of a graphic
Graphics have some appearance properties, just like materials. Adjust the properties like roughness, or metallic. Other properties will be inherited from the material below, like bumps.
Use artboards with images
Add a graphic to a model
Click on the thumbnail for the image in the Properties Panel
In the Image Picker window, change the artboard selection