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3D modelling software allows you to create digital representations of three-dimensional objects. Software uses mathematical calculations to mimic depth, lighting, textures and more, creating the appearance of true 3D. These models can be used for a number of applications across many industries.
Currently, Substance 3D Modeler is not available for macOS. A full list of technical requirements is available in the documentation.
Modeller supports most standard 3D file types, including OBJ, FBX, USD and glTF. A full list of supported file formats can be found in the documentation.
Beginners may find Modeller suitable for learning because it doesn’t require technical concerns about polygons and topology to start shaping objects. Modeller aims to make 3D modelling feel as gestural and natural as sculpting real world clay.
To import a mesh into Modeller, use the File > Import Mesh option in the menu or the shortcut ctrl + shift + m. Modeller supports most standard file types, including OBJ, FBX, USD and glTF. You can also import any Modeller scene which is saved as an SMOD file.