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What is 3D painting software, and how is it different from 3D modeling software?
Generally, the first step in the 3D process is to create a model, or what is usually referred to as a mesh. By default, most meshes are a slate gray color, or can be viewed as a wireframe. 3D modeling software is used to create these objects. The next important step in the process is to add textures and materials to the object to create the visual appearance on its surface with a 3D painting software. While many programs can do both of these tasks in the same application, Substance 3D Painter is the industry leader in texture painting, allowing you to texture a model in real-time.
Is Substance 3D Painter hard to learn?
Among all the Substance 3D texturing-related apps, we categorize Substance 3D Painter as medium difficulty. Painter aims to make the texturing and material creation process as streamlined as possible. Like most advanced software, Painter has many powerful features to learn and understand to maximize your output with the app.
How do I import and export textures into and out of Substance 3D Painter?
When creating a new project and adding a mesh object, Substance 3D Painter offers several import settings you can use to extract information from the object, including textures. You can also import baked maps automatically. When your project is complete, you can export bitmap textures, or export the geometry of the model. The export window can be opened through File > Export textures. For a complete overview of the export settings available and how to use them, please refer to the Substance 3D Painter documentation.
What is the difference between Substance 3D Painter and Substance 3D Designer?
Substance 3D Painter is a 3D painting software that allows users to texture and add materials directly to 3D meshes in real-time. In comparison, Substance 3D Designer is primarily a material authoring software that generates textures from procedural patterns inside node-based graphs. So, Designer is an alternative to creating textures and materials, which you can apply to models inside Painter.
What file formats are compatible with Substance 3D Painter?
Substance 3D Painter is compatible with most major and standard 3D file formats. You can import mesh files into Painter to texture. Supported mesh file types include .fbx, .obj, .abc, .dae, .ply, .gltf, .glb, .usd, .usda, .usdc, and .usdz. You can also export to these file formats as well. Substance 3D Painter will prepare the proper files, materials, and textures required on export, or you can use the export settings to customize this output to your needs. For more information, see the documentation.