Explore the 3D viewport and navigate around the scene.
What you learned: 3D space and navigation
Aero uses a three-dimensional viewport with the:
Z-axis pointing forward
Y-axis pointing upward
X-axis point leftward
Camera > Camera reset will reset the viewport back to the original orientation.
Camera > Frame all (shift+F) will frame the scene within the viewport.
Orbit, pan, and dolly will move you around the 3D viewport.
Rotate, move, and scale will affect the selected object in the scene.
The 3D-gizmo is a quick way to rotate, move or scale an object.
An object’s pivot point can be changed in the properties panel.
Pro tip
Camera reset, along with Frame all, can get you out of any viewport entanglements.